Kal'tsit

★★★★★★|Medic Medic
MedicRangedRhodes Island

Operator Information

Restores the HP of allies

Place of Birth
Rhodes Island
Race
Feline
Gender
Female
Height
169cm
Artist
唯@W, 伍秋秋秋秋, 红色彗星

Adjust to see how stats change at different levels, promotions, potentials, modules, and trust.

Promotion:
Level90 / 90
Trust100%
Potential
Module
Module Level

Combat Stats

HealthHealth2,033
DefenseDefense280
Arts ResistanceArts Resistance0
Redeploy TimeRedeploy Time70 sec
Attack PowerAttack Power550
Attack IntervalAttack Interval2.83 sec
BlockBlock1
DP CostDP Cost20

Tags

SummonHealing

Attack Range

No range data available.

Mon2tr

Mon2tr

PHYX

Sand circles above. In the rays of light, no longer can she trust anything before her. Voices call to her. Souls lift her hide-wrought bag, turn her dazedness to weariness. She sees a land without limit, a land rich with life. She feels something tightly grip her hand. She looks back, and in the haze of memory fumbles for her own name. Kal'tsit. She knows she was born into these ruins of civilization bearing a calling, but there is no one to shine a light on what is to come for her. Ultimately, she cannot live free from this calling. It is akin to taking a meal, or sleeping. She begins to walk, walk upon the lost dust, carefully sorting through her myriad years of memories and knowledge. She sees a new nation rise from yet more ruins. She recalls how the result of her abandonment was deposed royalty. She sees fresh, novel flags howl atop the blood-soaked battlefield. She recalls how both sides of the war united against a common enemy in those ancient times. She sees forests yet thinks of barrens, gazes on mountains yet recollects lakes—she walks through the river that is Time, picking up stones, while the eras surge, parting around her, rushing forward on. But she is immutable. She has no past, and no future either. It takes her a deal of Time before she has her thoughts reorganized. She remembers the last death. The years stretching long enough to see the form of life itself change. Still, she never thought death would be so fast; some things are changing at this very moment. Lives flourish without rhyme or reason, and the land morphs and fluctuates. Man-made machines operate with a rumble, the radiance of Originium energy shining into the umbra. In the dark, the people struggle, yearning for the light, scorning shadow in an age of brilliance, on and on. Her countenance is concealed by the flurry of grit stirred by a nomadic city, and she feels anxious to the depths of her heart. Does the will that hid the stars behind the false sky still watch the surface recur in its rise and fall? How long until the Terrans, so proud of their thriving civilizations, personally send those same civilizations into the ice-cold void, to join countless lost lives? Time is running short. This is what Kal'tsit tells herself. She has fallen to blaming herself. She has wasted too much Time, and at so many moments barely averted the self-destruction of Terra, barely led them to a safe place to develop. It has exhausted her, drained her. She is no omniscient, omnipotent being. And yet, she tasks herself with tending to the entire World. Her calling was never a fair one. She has to hurry. She has to do whatever it takes. Her gaze comes to rest on a shattered Kazdel. It is far from the first time she's touched on the legend of the Lord of Fiends. In the boundless years, more than once she has thought of retrieving and exploiting this ancient force. She cannot help but stifle her memories of the Teekaz—to make an effort not to long for the bygone days where Originium had not yet molded life into its present form, and not to commemorate a possibility that has long since vanished. Maybe this time, it's time she made up her mind. ...... ... 'So this was your previous journey, Kal'tsit.' 'It stretches longer than the fragment you've seen. Thousands and thousands of times longer, Theresa.' 'But perhaps it's only now I've truly understood you... my enemy.' '...I feel the same, King of Sarkaz.'

Level 3 Stats
ATK:+60
DEF:+25
Trait Changes
Base Trait
Restores the HP of allies
Changes
Restores the HP of allies
When healing allied units with less than 50% HP, increases heal amount by 15%
Talent Changes
Base Talent
Non-Damaging Restructuring: When Mon3tr is defeated (excluding retreat), all enemies in the surrounding 8 tiles are Stunned for 3.5 (+0.5) seconds and receive 1400 (+200) True damage
Changes
Non-Damaging Restructuring: When Mon3tr is defeated (excluding retreat),retreat) or if its HP drops below 50% for the first time, all enemies in the surrounding 8 tiles are Stunned for 3.5 (+0.5) seconds and receive 1400 (+200)1500 True damage
Base Talent
Non-Damaging Restructuring: When Mon3tr is defeated (excluding retreat), all enemies in the surrounding 8 tiles are Stunned for 3.5 (+0.5) seconds and receive 1400 (+200) True damage
Changes
Non-Damaging Restructuring: When Mon3tr is defeated (excluding retreat),retreat) or if its HP drops below 50% for the first time, all enemies in the surrounding 8 tiles are Stunned for 3.54 (+0.5) seconds and receive 14001700 (+200) True damage
Base Talent
Non-Damaging Restructuring: When Mon3tr is defeated (excluding retreat), all enemies in the surrounding 8 tiles are Stunned for 3.5 (+0.5) seconds and receive 1400 (+200) True damage
Changes
Non-Damaging Restructuring: When Mon3tr is defeated (excluding retreat),retreat) or on falling below 50% HP for the first time, all enemies in the surrounding 8 tiles are Stunned for 3.5 (+0.5)3.5. seconds and receive 1400 (+200)1500 True damage
Base Talent
Non-Damaging Restructuring: When Mon3tr is defeated (excluding retreat), all enemies in the surrounding 8 tiles are Stunned for 3.5 (+0.5) seconds and receive 1400 (+200) True damage
Changes
Non-Damaging Restructuring: When Mon3tr is defeated (excluding retreat),retreat) or on falling below 50% HP for the first time, all enemies in the surrounding 8 tiles are Stunned for 3.54 (+0.5) seconds and receive 14001700 (+200) True damage

Mon3tr

Can use and heal Mon3tr, and Mon3tr has a 25 second redeployment time. Kal'tsit will prioritize healing herself and Mon3tr; If Mon3tr is not within Kal'tsit's Attack Range, Mon3tr's DEF is reduced to 0
Unknown Technology
Elite 0

Unknown Technology

Workshop

Elite 0 · Lv 1 · Building, Evolve, Skill, Asc

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 70%
Highest Authority
Elite 2

Highest Authority

Control Center

Elite 2 · Lv 1

When this Operator is assigned to the Control Center, all Factories' productivity +2% (only the most effective one will take effect when assigned Operators have the same skill effect)
Mon3tr

Mon3tr

Melee

Blocks 3 enemies

HealthHealth5,433
DefenseDefense405
Arts ResistanceArts Resistance0
Redeploy TimeRedeploy Time25 sec
Attack PowerAttack Power1,402
Attack IntervalAttack Interval2.00 sec
BlockBlock3
DP CostDP Cost10
Talents
Mon3tr: Can be healed by Kal'tsit; has 0 DEF when not within Kal'tsit's Attack Range
Non-Damaging Restructuring: When defeated (excluding retreat), all enemies in the surrounding 8 tiles are Stunned for 3.5 (+0.5) seconds and receive 1400 (+200) True damage