OpFor: Armor

OpFor: Armor

Boss
SP08 · Machina · Ranged
PhysicalArts
Description

Steam armor thoroughly corrupted by Originium, an OpFor unit based on the scenario of a Terra-wide Originium disaster. As Originium spreads, courage, resolve and glory are turned to crystalline dust, leaving behind the armor, torn apart by crystals to march towards the fading light of the sunset.

Traits
  • Randomly selects a target and fires in a line, dealing Arts damage
  • [Woe of Extinction] Fires an <Armor Piercer> at the Operator with the highest ATK, which explodes when it reaches the target, stunning them and units in the 8 surrounding tiles for an extended time and causing them to take Physical damage every second; <Armor Piercer> can be destroyed by attacking it several times when it is flying
  • When HP drops below a certain percentage, Physical and Arts damage taken is reduced, and [Woe of Extinction] fires additional <Armor Piercer>
  • [Deathswarm] Periodically summons drones

Hidden Core

  • [Sword and Hammer of Olden Days] When specific conditions are met and the simulation enters the Hidden Core round, <OpFor: Armor> will appear in its final form and gain 'Armor Cleaver' and 'Armor Crusher'
  • 'Armor Cleaver' and 'Armor Crusher' start Invulnerable; When shot down, transfer a percentage of the damage taken to OpFor: Armor
  • 'Armor Cleaver' and 'Armor Crusher' periodically fly towards the Operator with the lowest ATK and explode, stunning the target and Operators in the 8 surrounding tiles, and dealing Physical damage every second before returning to OpFor: Armor; they lose Invulnerable status when flying and will fall to the ground after taking a certain number of hits; when on ground, they are treated as low ground units and take more damage
Tags
machine
Metadata
Enemy ID
enemy_9013_acstmk
Sort ID
1594
Race
Machina
In Handbook
Visible