myrtle.moe

Mantra

★★★★★★|Primal Caster
CasterRangedRhodes Island

Operator Information

Attacks deal Arts damage, and can inflict Elemental Damage

Place of Birth
Sargon
Race
Phidia
Gender
Female
Height
191cm
Artist
板板

Adjust to see how stats change at different levels, promotions, potentials, modules, and trust.

Promotion:
Level90 / 90
Trust100%
Potential
Module
Module Level

Combat Stats

HealthHealth1,608
DefenseDefense130
Arts ResistanceArts Resistance15
Redeploy TimeRedeploy Time70 sec
Attack PowerAttack Power842
Attack IntervalAttack Interval1.60 sec
BlockBlock1
DP CostDP Cost21

Tags

ElementalDPSCrowd-Control

Attack Range

No range data available.

Central Nerve Detection Module

Central Nerve Detection Module

PRIX

...Experiments with various materials were unsuccessful. Latest update: Nickel-plating the internal coil of the transmitter, again using the same method as vinyl recording, supported by my Originium Arts, in order to create the core. Mantra will equip the prototype Arts units in her next simulated mission, in order to verify its ability to reduce her burden when she 'talks'. —Whitesmith, <i>Progress Report on the Viability Study of a Tail-Mounted Transmitter-Type Arts Unit</i> ['Rattletail' Maintenance Log] Request: Please troubleshoot—not working properly. Maintenance Report: The internal metal plating of the transmitter-type Arts unit 'Rattletail' is badly worn, negatively affecting Arts performance. Engineering Note: I looked through the previous maintenance logs. Has no one questioned the wisdom of lugging such a heavy Arts unit around in battle? Maybe this is more in the domain of Medical, but six of these things has got to be like fifty pounds, and she's carrying all that weight on her tail. Action: Propose replacing with alternative materials to reduce weight without affecting functionality. Estimated timeframe is one month. Request: The need is urgent. Just reapply the nickel plating. Action: Nickel plating reapplied. ...... ['Rattletail' Maintenance Log] Request: Damaged in battle. Need repair urgently. Maintenance Report: All three transmitters damaged. Severe case warping. No longer operable. Engineering Note: Did she use it as a bludgeoning weapon? Guess there's one good thing that came out of all that weight. Repair is not possible: the original maker of the Arts unit is no longer in Engineering. Action: Propose building a new transmitter-type Arts unit with reference to existing research documents and the damaged prototype. Continue using metal plating, though the core structure will have to be replaced. Estimated timeframe is 3-6 months. Request: Is it possible to fully recreate the original core structure? Engineering Note: Sorry, but the unique Originium Arts used to create the original core structure cannot be fully replicated. We can only recreate the appearance and functionality to the best of our abilities. Action: Mechanist here. I have Whitesmith's documents. I'll figure something out. ... ['Central Nerve Detection Module' Maintenance Log] Request: Regular maintenance. Maintenance Report: Moderate wear to the internal metallic plating of the Central Nerve Detection Module. Engineering Note: Looks like a simple disassembly and routine maintenance job. Wouldn't have guessed how long it's been in the field if I didn't know. Operator Mantra really takes good care of it. Action: Regular full maintenance. Estimated timeframe is 2 days. Half-day rush processing possible if urgent. Request: No rush, currently on field mission. Engineering Department Note: Without your Arts unit? Request: Working with a communicator.

Level 3 Stats
HP:+145
ATK:+87
Trait Changes
Base Trait
Attacks deal Arts damage, and can inflict Elemental Damage
Changes
Attacks deal Arts damage, and can inflict Elemental Damage
Damage dealt to enemies under an Elemental Burst effect increased to 110%
Talent Changes
Base Talent
Enemies take 145% (+10%) of Mantra's ATK as Elemental Damage when they trigger Paralysis; when Paralysis is triggered, there is an 13% (+3%) chance to not consume a Paralysis stack
Changes
Enemies take 145% (+10%)160% of Mantra's ATK as Elemental Damage when they trigger Paralysis; when Paralysis is triggered, there is an 13%a (+3%)15% chance to not consume a Paralysis stack
Base Talent
Enemies take 145% (+10%) of Mantra's ATK as Elemental Damage when they trigger Paralysis; when Paralysis is triggered, there is an 13% (+3%) chance to not consume a Paralysis stack
Changes
Enemies take 145%170% (+10%) of Mantra's ATK as Elemental Damage when they trigger Paralysis; when Paralysis is triggered, there is an 13%18% (+3%) chance to not consume a Paralysis stack

Quiet Zone

Enemies take 135% of Mantra's ATK as Elemental Damage when they trigger Paralysis; when Paralysis is triggered, there is a 10% chance to not consume a Paralysis stack

Total Grasp

Enemies entering the field from the closest Incursion Point to Mantra immediately gain 1 stack of Paralysis
Order Distribution α
Elite 0

Order Distribution α

Trading Post

Elite 0 · Lv 1

When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Elite Squad
Elite 2

Elite Squad

Trading Post

Elite 2 · Lv 1

When this Operator is assigned to a Trading Post, order acquisition efficiency +25%; for every facility in the Base with an Elite Operator assigned (excluding Assistants and Activity Rooms), order acquisition efficiency +2% (max 10 facilities)