myrtle.moe

Wulfenite

★★★★★|Trapmaster Specialist
SpecialistRangedSargon

Operator Information

Can use traps to assist in combat, but traps cannot be placed on tiles already occupied by an enemy

Place of Birth
Sargon
Race
Phidia
Gender
Female
Height
159cm
Artist

Adjust to see how stats change at different levels, promotions, potentials, modules, and trust.

Promotion:
Level80 / 80
Trust100%
Potential
Module
Module Level

Combat Stats

HealthHealth1,650
DefenseDefense185
Arts ResistanceArts Resistance0
Redeploy TimeRedeploy Time70 sec
Attack PowerAttack Power610
Attack IntervalAttack Interval0.87 sec
BlockBlock1
DP CostDP Cost11

Tags

SummonDebuff

Attack Range

No range data available.

Mineral Display Cabinet

Mineral Display Cabinet

TRPY

New Video Series Plan (ver. 5) Date: May 12, 1097 Video titles: 'Learn Minerals With Muriel!' (nope, doesn't stand out!) 'Do You REALLY Understand These Minerals?' (nope, of course they don't!) 'How long does it take for an ore to MATURE?' (alt title, 'mature' should sound interesting imo) 'An Ore Collector Stayed in Rim Billiton for Three Months and CHANGED INTO THIS...' (alt title, clickbait feels outdated) 'The Hidden Secrets behind Ore' (I don't wanna think of any more titles! Should I just go with the first one?) Contents: Introduce some ores placed in a cabinet. Style: Variety show vibes, different from casual adventure videos. Purpose: Introduce and explain these ores in an easily understandable manner. Duration: Try to stay within 10-20 min (don't drag on forever!). Subsections: 1. Overview (1-3 min) Briefly introduce the episode's theme 2. Introduce ores (5-8 min) Talk about each ore's history (plan this around their most attractive quality and SHOW it! don't just read the script!) 3. Tell a story about finding these ores (5-8 min) Edit clips from past adventure videos and show audience while explaining (fumbled hard here before! Explaining what I'm doing in a video isn't as easy as it seems, need to make it more interesting and impactful!) Notes: 1. Don't glance around, and act livelier. Audiences can tell when you're just reading from the script. 2. Think of the audience as your friends! 3. Follow the plan to a T! Don't change things up as you please! 4. It's too hard! I'm not suited for this kind of thing at all! 5. Ahhhhhh why am I so bad at this! Why did I get Oripathy!!! [A blank space accompanied with various doodles. The most eye-catching drawing is of a mineral. Several wet marks can be seen next to it, like tear stains.] 6. Listen, Muriel. I know you've failed a few times. You don't want to try anymore, you just want to crawl into bed and sob yourself sore. But you don't want to give it all up yet, right? So cheer up, start the new show, and continue your life on the intercity net. Isn't that what you decided on?

Level 3 Stats
ATK:+50
DEF:+25
Trait Changes
Base Trait
Can use traps to assist in combat, but traps cannot be placed on tiles already occupied by an enemy
Changes
Can use traps to assist in combat, but traps cannot be placed on tiles already occupied by an enemy
Has 20% chance to deploy a trap that deals double damage
Talent Changes
If there are 2 or more enemies within range of an Ore 'Killer' detonation, damage dealt increases by 12%
If there are 2 or more enemies within range of an Ore 'Killer' detonation, damage dealt increases by 12%

Explorer's Stash

Can use 3 Ore 'Killers' (can hold up to 4); once an Ore 'Killer' is deployed, can be manually detonated after an arming period
Go-Getter
Elite 0

Go-Getter

Factory

Elite 0 · Lv 1 · Gold, Exp, Diamond

When this Operator is assigned to a Factory, Productivity +20% and capacity limit -8
Storage Guru
Elite 2

Storage Guru

Factory

Elite 2 · Lv 1

When this Operator is assigned to a Factory, capacity limit +16 and Morale consumed per hour -0.25
Ore 'Killer'

Ore 'Killer'

Melee

Cannot be attacked; cannot be deployed on tiles where enemies are already present

HealthHealth1,000
DefenseDefense0
Arts ResistanceArts Resistance0
Redeploy TimeRedeploy Time5 sec
Attack PowerAttack Power100
Attack IntervalAttack Interval1.00 sec
BlockBlock0
DP CostDP Cost5