myrtle.moe

Doc

★★★★★|Instructor Guard
GuardMelee

Operator Information

Has extended attack range; When attacking enemies not blocked by self, increase ATK to 120%

Place of Birth
Undisclosed
Race
Undisclosed
Gender
Male
Height
177cm
Artist
Ubisoft

Adjust to see how stats change at different levels, promotions, potentials, modules, and trust.

Promotion:
Level80 / 80
Trust100%
Potential
Module
Module Level

Combat Stats

HealthHealth2,367
DefenseDefense423
Arts ResistanceArts Resistance0
Redeploy TimeRedeploy Time70 sec
Attack PowerAttack Power692
Attack IntervalAttack Interval1.03 sec
BlockBlock2
DP CostDP Cost16

Tags

HealingSupport

Attack Range

No range data available.

'The Third Power'

'The Third Power'

INSY

'I thank you for saving him. We would be glad to pay you, but... we cannot bring you with us.' So elaborates an elderly Feline woman, sat in the shade of a wagon's canopy. Beside her lies a light and dirtied mattress, upon which a Lupo man about her age writhes, limbs as if tied in knots. But his face is peaceful enough, and his sweat has more or less subsided—effects of the medicine. 'Don't worry, I promise I won't hold you up. I may even be able to help you further.' A tan-skinned middle-aged man continues to try and persuade him. He has no obvious racial characteristics, rendering him slightly mysterious. 'Look, we get disasters on this route all the time. That's why it's all us old folks running it. Why should you have to risk it?' 'There's a Catastrophe Messenger in town; I have a map he drew. Your destination should be within comms range of that city. If this is about safety, then all the more reason I should come with you.' 'We... but we only have enough water and rations for ourselves. We don't mean to be stingy, but when supplies are this scarce we can't afford another mouth...' 'I have my own provisions. We just need to follow the route on the map, and you won't run out of food or water. Add in my supplies, and we'll have even more flexibility.' 'This old wagon of ours only sits two at the front. We couldn't possibly trouble you.' 'I can sit with the cargo, I've no problem with that.' 'Well—we'll unload as soon as we get there and there's nothing for us to haul back. If we leave first, you won't have a ride back to Siracusa for quite a while.' 'Doesn't matter, I'll rendezvous with my friends in the city... I just insist on finding my way there alone, that's all. I know you mean well, madam, but you don't need to worry for me. I'm just as concerned for the two of you. Your health, I mean.' '...... '*sigh* 'I know what you're going for. We <i>do</i> see people like you now and then. But that city's people want for everything, and just the little we send them hardly even makes a difference sometimes. You'll see as much if you go; with bad luck, you'll die there yourself... In the end, whether it's the city folk or us outside, we're all good people living tough lives. 'We're old. We're used to it. But why should you have to?' Gustave Kateb lifts his head and gazes in the direction he's bound for. He cannot see anything resembling a road, and though he hears that it's a gargantuan structure that spits earth, smoke, and dust and is assembled from an array of nomadic plates, no city has yet entered his vision. Only the haze of sand and ash on the horizon, reflected in eyes of the same shade. 'You're not wrong. I still know far too little about this place, and my past experience won't always apply. Even if I'm prepared physically, I have no basis to claim I'm ready mentally. 'But time is short, and there's too much to do. Overthinking this gets me nowhere. So stop trying to talk me out of it and let's go.' The city's name is Kazdel. To him, the place is completely unfamiliar. Even its name cannot be found in the land of his birth. But that does not matter. He is a doctor. Whether at home or afar, he is always pressed to go to wherever needs him most.

Level 3 Stats
HP:+180
ATK:+35
DEF:+23
Trait Changes
Base Trait
Has extended attack range; When attacking enemies not blocked by self, increase ATK to 120%
Changes
Has extended attack range; When attacking enemies not blocked by self, increase ATK to 120%
Can also be deployed on Ranged tiles
Talent Changes
Base Talent
Max HP +12%, attacks ignore 140 (+20) DEF
Changes
Max HP +12%,+18%, attacks ignore 140 (+20)180 DEF
Base Talent
Max HP +12%, attacks ignore 140 (+20) DEF
Changes
Max HP +12%,+18%, attacks ignore 140200 (+20) DEF

Field Medic

Max HP +12%, attacks ignore 120 DEF

Sympathicus Simulation

When healing an allied unit, any healing in excess of that unit's Max HP will be converted into a decaying Barrier
Tactic Guidance: Defense
Elite 0

Tactic Guidance: Defense

Training Room

Elite 0 · Lv 1 · Pioneer, Warrior, Tank, Sniper, Caster, Medic, Support, Special

When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +10% for each Defending Operator in the Base (excluding Assistants and Activity Room users, caps at 4 Operators)
Altruism
Elite 2

Altruism

Dormitory

Elite 2 · Lv 1

When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)