myrtle.moe

Wind Chimes

★★★★★|Crusher Guard
GuardMeleeYan

Operator Information

Attacks all blocked enemies

Place of Birth
Yan
Race
Forte
Gender
Female
Height
175cm
Artist
〇亻

Adjust to see how stats change at different levels, promotions, potentials, modules, and trust.

Promotion:
Level80 / 80
Trust100%
Potential
Module
Module Level

Combat Stats

HealthHealth6,019
DefenseDefense0
Arts ResistanceArts Resistance0
Redeploy TimeRedeploy Time70 sec
Attack PowerAttack Power1,608
Attack IntervalAttack Interval2.50 sec
BlockBlock2
DP CostDP Cost23

Tags

DPS

Attack Range

No range data available.

To My Successor

To My Successor

CRUX

'These are the only remaining towns and villages in the mountains. I've marked them on the map. Generally, you can just follow the indicated order when delivering mail. I've used different colors to mark each section; each corresponds to different road conditions and recommended modes of transportation—just a bit of advice from someone who's been doing this a while. 'First, there's the part with the smoothest roads, where you can ride a bike. Going downhill is exhilarating, but mind your speed. No matter how good the mountain roads are, they're still bumpy; if your package gets jostled too much, it could fall apart. It'd be almost impossible to find a letter and retrieve it if you lose it in the mountains, so be careful. 'Next is the section you'll have to cover on foot. Walking mountain paths isn't easy, but the most important thing is to race against the weather. You'll need to read the skies. When clouds gather, you should walk faster; when it darkens, you should start running. When it thunders, it'll be already too late to think about finding shelter. Traveling in the rain can be dangerous. My horn, err... I learned this the hard way. As for wild beasts or bandits, stay calm. It's no big deal. I can handle them, and if you're taking over my route, you can too. 'Finally, there are some special paths that are rarely used—I'm running out of space, so I'll write the rest on a separate sheet. But I'll mention one here: the zip lines. Don't be afraid; I've ridden them many times. They're safe, even pleasant. You might come to enjoy them after a while.' ... 'Oh, and one last thing I should write here—it's a small favor. There are a few villages with hardly any young folks left, and I marked them on the map. The elders there tend to be a bit stubborn, and some aren't very mobile, so please be patient and lend a hand if you can. I thank you on their behalf. Truly. 'I almost forgot the most important part: make sure to protect yourself against Oripathy! Don't let the...' The writing stops abruptly on the back of the map, filling every inch of the small piece of paper. Wind Chimes had left it there after returning from a checkup at the doctor's. Much time has passed since then, and Wind Chimes continued to walk those mountain paths year after year, but the old map remained lying on her desk. One day, someone happened to flip it over and couldn't help but give a wry smile. 'This girl's so naive—she really hoped someone else would be willing to deliver mail all the way up to those remote mountain villages, just like she does.' 'I'd say when the people are all gone, there won't be any need for another Messenger anyway.' '(Sigh) It's been so many years, and there are so many stories on these roads; no letters could capture them all.' 'And the road is so long... no messenger could ever walk it all.'

Level 3 Stats
HP:+350
ATK:+100
Trait Changes
Base Trait
Attacks all blocked enemies
Changes
Attacks all blocked enemies
Have +20% healing effectiveness
Talent Changes
Base Talent
Max HP +5%, gain Vigor effect of +22% (+2%)ATK when HP is above 50%
Changes
Max HP +5%,+8%, gaingains Vigor effect of +22%+33% (+2%)ATK when HP is above 50%
Base Talent
Max HP +5%, gain Vigor effect of +22% (+2%)ATK when HP is above 50%
Changes
Max HP +5%,+8%, gaingains Vigor effect of +22%+35% (+2%)ATK when HP is above 50%

Mountain Traveler

Max HP +5%, gain Vigor effect of +20% ATK when HP is above 50%
Hell and High Water
Elite 0

Hell and High Water

Trading Post

Elite 0 · Lv 1

When this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1 per hour, with an additional -0.01 for every 10 Worldly Plight
Distant Letter
Elite 2

Distant Letter

Trading Post

Elite 2 · Lv 1

When this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1 per hour, with an additional -0.02 for every 10 Worldly Plight