myrtle.moe

Stainless

★★★★★★|Artificer Supporter
SupporterMeleeVictoria

Operator Information

Blocks 2 enemies; Can use in battles

Place of Birth
Victoria
Race
Feline
Gender
Male
Height
178cm
Artist
一千

Adjust to see how stats change at different levels, promotions, potentials, modules, and trust.

Promotion:
Level90 / 90
Trust100%
Potential
Module
Module Level

Combat Stats

HealthHealth2,723
DefenseDefense506
Arts ResistanceArts Resistance0
Redeploy TimeRedeploy Time70 sec
Attack PowerAttack Power678
Attack IntervalAttack Interval1.50 sec
BlockBlock2
DP CostDP Cost19

Tags

SupportDPS

Attack Range

No range data available.

FMC-Crawler

FMC-Crawler

CRAX

A fully automatic dual-purpose passenger-freighter carrier device serving the entire landship! Before seeing the design blueprints, none of Engineering's operators would have thought Feist had such a marvelous imagination. No wonder he'd dubbed the plans 'Dreams' and stuck them in the most eye-catching spot of his workbench. The creativity on show in the blueprints was succinct: Preserve the motor core of an FMC, then upgrade it with an all-terrain ambulatory mechanical installation. 'How many neat automation ideas has this guy got hidden up in that head of his?' Closure was heard to say in appraisal, which served to stir up Engineering even more. Finally, one voice said what everyone was secretly thinking— 'Let's get this thing made while he's out in the field!' Predictably they came to a resounding agreement. They'd all received Feist's help in ways both big and small, or been given one of his timely little presents. Moreover, not one operator there would ever refuse the chance to make someone's dream a reality. Several workshops joined hands and got down to work, all of Engineering bustling like nobody's business. Driven by wanting to finish it before Feist got back, sticking points were overcome one after another, and progress flew by far smoother than usual. Very soon, the main chassis was fully built, short of just one final step: merging it with a Feist Metal Crab motor system. Once 'MERGE SUCCESSFUL' flashed up on their giant display, ardent applause filled all of Engineering. A brand spanking new automated transport vehicle could enter operation, and it couldn't have happened without the combined hard work of Feist and every single other engineer. Some operators had already begun to imagine how he would react to seeing it: would a lad who'd pulled himself out of the fires of war shed a tear or two? Or would he laugh like mad and give everyone a giant hug? That was when a question came that threw everyone off, its asker stood over by the generator. 'How does the FMC motor system... actually work?' Clearly, nobody had given thought to this one little detail preserved from the design, and a moment of silence ensued that felt like forever. 'Hey, what're you lot all gathered in here for?' Feist, who'd come back aboard earlier, gave the crowd a puzzled stare before his eyes fell on the little sheetmetal fellow they surrounded. He blinked, then blinked again, making sure he wasn't just hallucinating. 'Hold on, you got the Crawler all built? I don't know what to say!' All of Engineering's eyes were on him as he picked up a steel pipe and gave the 'Crawler' a hefty tap on the back. With a loud rumble, the 'Crawler' slowly whirred into motion. That was the instant that reminded everyone just how the FMC operated. A few days later, the children aboard Rhodes got the gift Stainless had promised them: a little people-carrying robot that moved when you struck it. There in the shade of a thicket of steel, both his and their dreams had come true at once. Now they just needed to find an open space, and everyone could experience the joy of riding a burdenbeast.

Level 3 Stats
ATK:+45
DEF:+45
ASPD:+5
Trait Changes
Base Trait
Blocks 2 enemies; Can use in battles
Changes
Blocks 2 enemies; Can use in battles
Increases the max number of Support Devices that can be held by +1 and reduces their Deployment Cost
Talent Changes
Base Talent
Stainless has a 80%(+10%) chance to recycle a device if it is destroyed within the 8 tiles surrounding him
Changes
Increases SP recovery rate by +0.2/second if Stainless has aone 80%(+10%)of chancehis toown recycleDevices ain devicethe if8 itsurrounding tiles; when any of these Devices are destroyed, there is destroyeda within90% thechance 8to tilesrecycle surroundingthem, himgranting Stainless 1 additional Device
Base Talent
Stainless has a 80%(+10%) chance to recycle a device if it is destroyed within the 8 tiles surrounding him
Changes
Increases SP recovery rate by +0.2/second if Stainless has aone 80%(+10%)of chancehis toown recycleDevices ain devicethe if8 itsurrounding tiles; when any of these Devices are destroyed, there is destroyeda within100% the(+10%) 8chance tilesto surroundingrecycle himthem, granting Stainless 1 additional Device

Battlefield Engineer

Can carry 3 (deploy up to 2), with different effects depending on Skill

Cost Cutting

Stainless has a 70% chance to recycle a device if it is destroyed within the 8 tiles surrounding him
Heart to Heart
Elite 0

Heart to Heart

Workshop

Elite 0 · Lv 1 · Evolve

When this Operator is assigned to the Workshop to process Elite materials, for every 10 Operators in Dormitories with Morale below 12, recipes with Morale cost of 4 have -1 Morale cost
Mind to Mind
Elite 2

Mind to Mind

Workshop

Elite 2 · Lv 1 · Evolve

When this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 5% for every 1 Operator with 12 or less Morale assigned to the Dorms
Stainless™ Multifunctional Platform

Stainless™ Multifunctional Platform

Melee/Ranged

Cannot be attacked

HealthHealth100
DefenseDefense0
Arts ResistanceArts Resistance0
Redeploy TimeRedeploy Time10 sec
Attack PowerAttack Power0
Attack IntervalAttack Interval1.00 sec
BlockBlock0
DP CostDP Cost3
Talents
Fire Support: Give an allied Operator within range +12% ATK, unlimited duration