myrtle.moe

Chestnut

★★★★|Wandering Medic
MedicRangedRhodes Island

Operator Information

Restores the HP of allied units and recovers <@ba.dt.element>Elemental Injury by 50% of ATK (can recover <@ba.dt.element>Elemental Injury of unhurt allied units)

Place of Birth
Undisclosed
Race
Durin
Gender
Male
Height
132cm
Artist
树豚

Adjust to see how stats change at different levels, promotions, potentials, modules, and trust.

Promotion:
Level70 / 70
Trust100%
Potential
Module
Module Level

Combat Stats

HealthHealth1,237
DefenseDefense101
Arts ResistanceArts Resistance10
Redeploy TimeRedeploy Time66 sec
Attack PowerAttack Power469
Attack IntervalAttack Interval2.83 sec
BlockBlock1
DP CostDP Cost12

Tags

Healing

Attack Range

No range data available.

Ground Journey Commemorative Light

Ground Journey Commemorative Light

WDMX

A shard of Kjerag ice crystal. Chestnut found himself comfortably seated in a baby carrier on a burdenbeast, snugly wrapped in a coat he 'rented' from a shopkeeper. Well, the smallest size fit him like a trailing robe, prompting the generous shopkeeper to let him keep it for free. Upon reaching the summit at dawn, golden sunlight filtered through the ice crystal onto his face. Lifted high by the jubilant crowd, he basked in their cheers. A piece of Rim Billiton pyrite. Coming to observe the geysers, Chestnut was greeted with an unexpected subterranean eruption followed by a mine collapse. Amid the chaos, he pushed through the fleeing masses, brandishing his medical license as he advanced against the current. After a long night of aid, he declined the grimy coins offered by the grateful miners, accepting instead a pristine piece of pyrite. A fossilized tree root from Sami. Traveling aimlessly to the far north, Chestnut clutched the fossil and sought a local diviner. They interpreted the ancient tree root, hidden for millennia, to say: 'The expansive land surpasses your wildest dreams. Never cease your journey.' An uncut jade from Yan. At a bustling food stall, Chestnut used money pawned from the jade to treat two feuding groups of youths to local delicacies. Post-meal, the young men reconciled, chipped in for the jade back. If only all conflicts could resolve so straightforwardly, thought Chestnut, wishing to heal rather than witness needless strife. A chunk of amber. In Columbia, Chestnut stumbled upon a piece of amber encasing an insect. Earthspirit and Eyjafjalla scrutinized it, revealing that the creature hailed from Sargon, mystified at its presence in Columbia. They stood on the Rhodes Island landship, traversing the desert towards Sargon's boundless sands. Chestnut pocketed the amber, realizing it was time to return home. Back underground, he revisited the familiar stone falls. Clumps of fluorescent mushrooms adorned the moist rock faces. Chestnut stood on his toes, measuring himself against the fungi. Little heads clustered around, eager for tales of his surface stories. A line of ore lamps shed gentle light on curious gazes, reminiscent of his childhood days, though now he was the storyteller. Chestnut grinned. 'Every one of these minerals come from distinct landscapes. Which story would you like to hear first?'

Level 3 Stats
HP:+70
ATK:+30
Trait Changes
Base Trait
Restores the HP of allied units and recovers <@ba.dt.element>Elemental Injury by 50% of ATK (can recover <@ba.dt.element>Elemental Injury of unhurt allied units)
Changes
Restores the HP of allied units and recovers <@ba.dt.element>Elemental InjuryElemental Injury by 50%60% of ATK (can recover <@ba.dt.element>Elemental InjuryElemental Injury of unhurt allied units)
Talent Changes
Base Talent
Elemental Injury recovery +23%(+3%) when healing ground units
Changes
Elemental Injury recovery +23%(+3%)+27% when healing ground units
Base Talent
Elemental Injury recovery +23%(+3%) when healing ground units
Changes
Elemental Injury recovery +23%+30%(+3%) when healing ground units

Solidly Grounded

Pot 4
Elemental Injury recovery +23%(+3%) when healing ground units
Standardization α
Elite 0

Standardization α

Factory

Elite 0 · Lv 1 · Gold, Exp, Diamond

When this Operator is assigned to a Factory, productivity +15%
Geology α
Elite 1

Geology α

Factory

Elite 1 · Lv 1 · Diamond

When this Operator is assigned to a Factory, Originium formula related productivity +30%