myrtle.moe

Mayer

★★★★★|Summoner Supporter
SupporterRangedColumbia

Operator Information

Deals Arts damage
Can use Summons in battles

Place of Birth
Columbia
Race
Anaty
Gender
Female
Height
159cm
Artist
幻象黑兔

Adjust to see how stats change at different levels, promotions, potentials, modules, and trust.

Promotion:
Level80 / 80
Trust100%
Potential
Module
Module Level

Combat Stats

HealthHealth1,268
DefenseDefense130
Arts ResistanceArts Resistance20
Redeploy TimeRedeploy Time70 sec
Attack PowerAttack Power518
Attack IntervalAttack Interval1.60 sec
BlockBlock1
DP CostDP Cost11

Tags

SummonCrowd-Control

Attack Range

No range data available.

'Meeboo' Control Terminal XP

'Meeboo' Control Terminal XP

SUMX

Multithreading enhancements—Completed Meeboos maintenance—Completed Detonate and Recycle circuitry—Completed System upgrade—Completed Undisclosed plan—In early development stages ...... Closure's AI buggies are so amazing. I want them! I really want them! And I want all my Meeboos be like that!!! A whole squadron of Meeboos that does what I want by themselves. Heh... hahah. ...... Closure did say that she doesn't have all of the code and computational logic figured out, and that she still has to rely on Rhodes Island's core for part of its upkeep. It wouldn't feel right to reuse technology that I don't understand, so I will just make my own. Meeboos' service efficiency has improved quite a bit lately, and their Detonate and Recycle rate has been stable. I'd say the research on it has come pretty far. Next up—Research on Meeboos' automation logic... The learning device's been installed on Meeboos No. *unknown number* for a while now, and it's made some progress. That is, if opening the door for guests counts as progress, haha... Given what a complex environment the battlefield is, I'm afraid sending it there will affect its operations. But if I don't take it there, it won't collect any data either... ...... I ended up bringing it with me. I've backed up all the data and logged down all the hardware specifications. If... Just if... If it ends up getting wrecked and written off, I'll have to come up with some kind of way to squeeze some compensation and a few days off out of the Doctor. Then I'll have to spend half a year again to build a new one... Please, let there be some kind of breakthrough! Just a little will do!! This isn't for the old guys at Engineering or myself. It's for your own good, Meeboos! If there comes a day you reach the AIs' level, what should I say to you? Oh, whatever. We've been friends for so long, I guess both of us know deep in our hearts what we want to say to each other. Right, Meeboos? —Excerpts from 'Meeboos Maintenance Diary' by Mayer Stony, Lutra Workshop Member of Rhine Lab Engineering Department

Level 3 Stats
HP:+120
ATK:+40
Trait Changes
Base Trait
Deals Arts damage
Can use Summons in battles
Changes
Deals Arts damage
Can use Summons in battles
The first summoned unit does not consume deployment slots (The last summoned unit on the field does not return a deployment slot when retreated or defeated)
Talent Changes
Base Talent
Can summon 5 Robotters; Enemies have -25 ASPD when blocked by Robotters
Changes
Can summon 5 Robotters; Enemies have -25-30 ASPD when blocked by Robotters
Base Talent
Can summon 5 Robotters; Enemies have -25 ASPD when blocked by Robotters
Changes
Can summonReduces 5the Robotters;ASPD Enemiesof haveenemies -25blocked ASPDby whenthis blockedunit by Robotters-30

Robotter

Can summon 5 Robotters; Enemies have -25 ASPD when blocked by Robotters
Meeboo: Processing
Elite 0

Meeboo: Processing

Workshop

Elite 0 · Lv 1 · Building, Evolve, Skill, Asc

When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 65%
Meeboo: Manufacturing
Elite 2

Meeboo: Manufacturing

Factory

Elite 2 · Lv 1 · Gold, Exp, Diamond

When this Operator is assigned to a Factory, productivity +30%
Robotter

Robotter

Melee

Blocks 1 enemy

HealthHealth1,950
DefenseDefense415
Arts ResistanceArts Resistance0
Redeploy TimeRedeploy Time10 sec
Attack PowerAttack Power444
Attack IntervalAttack Interval1.27 sec
BlockBlock1
DP CostDP Cost5
Talents
Robotter: Reduces the ASPD of enemies blocked by this unit by -25